Bigger Camera Rework


I'm unhappy with the current camera we have. It's static, lame and very boring. Extremelly boring.

Sure, it does work for a game where your characters are 2D sprites and are not meant to be viewed from any other angle except the frontal one, but recently I've been thinking that it just makes it... ugly. ugly and boring and lame and, and... I don't even know anymore.

Fact is, it suxs.
So, after a lot of consideration and thought we decided we'd add a different system for:
(P = Proposal, A = Answer)

P: Make it like Don't Starve
A: Still stuck and the camera angle is way too isometrical; sure the character could fit but it feels so static...

P: Make it like some Third Person Camera
A: DING DING DING, this is what we're going for. Rotating using the mouse feel much more natural, being able to see above you and around you.

We're currently in the midst of doing that. The rotation stuff is simple: https://i.gyazo.com/1a83daf72082274eeed0a5a1a462af17.mp4

But the rest... eh...


The image speaks for itself...

Anyways, thanks for reading, we're gonna get our hands dirty now.

HoNk

Get Openbound Online

Download NowName your own price

Leave a comment

Log in with itch.io to leave a comment.