#1 Camera Angle and Sylladex
Soooo, I've been busy lately, but finally got around to work on the project today.
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First thing, we changed the camera angle; it didn't make it 100% perfect but the distortion is much less noticeable on the character... still need to see about the username above it and to recolor it as well. Not only that, but the walls and floor are all unlit to fit the original setting. Still thinking about it though because I kind of liked that shadow at the door... maybe we could have it as a setting? Disable lights?
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Besides that, we started developing a Sylladex. It's very early so there is much to say, honestly. You press a button and the Sylladex screen opens, then you can press on a captchalogue card to spawn a mesh. Not entirely sure how we'll proceed to have a lot of cards there. Perhaps have Hussie on a stand where you can organize what cards you want on hand or something? Decisions, decisions.
We're most likely not gonna finish the sylladex tomorrow because I have a job interview which I'm really nervous about, but I hope to be able to release an update with the sylladex and some more trolls and emotes during the next week.
Also, if anyone wants to give out a hand with artwork (alpha kids, beta trolls, beta kids, etc etc) please let us know in the comments or something!
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Roleplay or fill the entire place with perfectly generic cubes. Why not?
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